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Devlog

  • Final Push
    May 18, 2020 by Madcow
    Quality of Life changes successfully made Removed icons for unimplemented abilities (pickup and put down) Added the Check Icon, to indicate this egg/larva is doing OK Removed the one unused pupa from... Continue reading
  • Level 3 is done
    May 17, 2020 by Madcow
    Last night I finished level 3. It introduces a new NPC, a spider! I am really happy how the spider came out, but I definitely spent 6+ hours trying to animate it. That probably ate way too much time... Continue reading
  • Level 2 is done... and I'm behind schedule.
    May 13, 2020 by Madcow
    I have completed the 2nd level. With this, I started coding the NPCs. I started off with the Caterpillar. I coded it to simply move in a different direction every second. Then I stated working on the... Continue reading
  • Level 1 is done!
    May 07, 2020 by Madcow
    It is Day 7 of the game game, and I finished Level 1! You can now: move an ant around the screen Drink sugar water droplets Feed larva Clean eggs Starve to death! If I can keep to my schedule then by... Continue reading
  • It Begins
    May 01, 2020 by Madcow#Alpha, #Player, #Controls, #Ideas
    This 18 day journey has begone. This project is was for the Sim Jam (May 2020). The goal was to create a simulation with a theme of " A Matter of Degree." I want to create a simulation of ants taken o... Continue reading
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